Vampyr
  • Vampyr

  • PC, Playstation 4, Xbox One
  • Published by Focus Home Interactive
  • Developed by DONTNOD Entertainment
  • French release: June 5 2018
  • US release: June 5 2018
TRAILER | PC, PS4, Xbox One Thursday, May 3, 2018 | 4:26 PM
Vampyr: Becoming a Monster

The latest trailer of Vampyr focuses on the character's abilities, combat and the price to pay to feed and evolve in DONTNOd's action-RPG. Focus will release the game on June 5th.

TRAILER | PC, PS4, Xbox One Thursday, April 5, 2018 | 12:35 PM
New Vampyr trailer depicts storyline

Action-RPG Vampyr from DONTNod and Focus Home Interactive sees Dr. Jonathan Reid -recently turned into a vampire- returning from the Great War in 1918 only to discover a devastated London. Learn a bit more about the game's story with the new trailer inside. The title will be out on June 5th for PC, PS4 abd Xbox One.

DEVELOPER DIARY | PC, PS4, Xbox One Thursday, February 8, 2018 | 2:05 PM
Vampyr: release date and new video

The fourth and ultimate episode of DONTNod Presents Vampyr is here and deals with how the game blends story and gameplay for a total immersion thanks to motion capture and the character encounters among other things. The dev diary also reveals the release date: June 5th.

DEVELOPER DIARY | PC, PS4, Xbox One Thursday, February 1, 2018 | 2:00 PM
Vampyr and its London citizens

Here's the third and penultimate dev diary of Vampyr in which DONTNod shows new gameplay footage and explains how each citizens are integral to the game's mechanics and narrative, thus creating a moral dilemma if the player chooses to feed on the various individuals from the four districts.

DEVELOPER DIARY | PC, PS4, Xbox One Thursday, January 25, 2018 | 2:35 PM
Vampyr: Architects of the Obscure

Here is the second video from the DONTNod Presents Vampyr series. Entitled Architects of the Obscure, the video reveals new gameplay sequences and deals with the visuals and music composed by Olivier Derivière that brought 1918 London to life.

DEVELOPER DIARY | PC, PS4, Xbox One Thursday, January 18, 2018 | 2:37 PM
Vampyr's first dev diary talks monsters

Here's the first episode of DONTNOD Presents Vampyr, the behind-the-scenes video series where the studio gives an insight into the creative process of the game. This episode is focused on the main character Jonathan Reid, the doctor-turned-vampire. Second video is coming next week.

TRAILER | PC, PS4, Xbox One Friday, January 12, 2018 | 1:55 AM
Vampyr teases upcoming dev diaries

Focus have announced DONTNOD Presents Vampyr, a four-part weekly webseries that shows the creative team in Paris bringing the narrative-driven RPG to life. The first video Making Monsters will be available next week. The game itself will release this Spring.

TRAILER | PC, PS4, Xbox One Thursday, June 8, 2017 | 2:39 PM
Vampyr: E3 Trailer and release date

Focus Home Interactive and DONTNOD take us into the unhealthy streets of 1938 London of Vampyr in this new trailer before introducing us to the Ascalon Club. The action-RPG will release in November this year for PC, PS4 and Xbox One.

TRAILER | PC, PS4, Xbox One Thursday, December 22, 2016 | 8:41 PM
Vampyr: Darkness Within Trailer

Today's new cinematic trailer of Vampyr, the RPG from DONTNod and Focus, depicts the duality of Dr. Jonathan Reid. In the game's 1918 London, each murder will have an impact and the choice to save or kill citizens in order to get stronger will prove difficult given the increasing number of vampire hunters prowling the streets. The game will release in 2017 for PC, PS4 and Xbox One.

IMAGES | PC, PS4, Xbox One Thursday, September 29, 2016 | 4:35 PM
Vampyr screens show violent combat

In order to unleash some vampire attacks in DONTNOD's Vampyr, you will need to fill up Jonathan Reid's Blood Gauge. Needless to say this will lead to some dark and violent combat, which is depicted in today's three new screenshots.

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    nostradamus this shit, as a precedent. my gampad starts to feel deadzony to me, thats how bad it is. (42 minutes ago)
  • nostradamus
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  • nostradamus
    nostradamus jesus, locomotion mechanics on horizon are a nightmare. i think i'm developing a thumb numbness to this shit. the way the game works you in a battle or even traversing (44 minutes ago)
  • nostradamus
    nostradamus and when you talk in social media ad an employee, anything can be viewed as the company talking. so... bye felicia. another time, bitch. (2 Hours ago)
  • nostradamus
    nostradamus @MikeManiac61: the guy should loose it's job, for real. he is a horrible human being. (2 Hours ago)
  • Melmoth
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  • Melmoth
    Melmoth as someone who didn't really have much invested in either of the teams, i was only hoping for a good and entertaining match. it had tension and never felt boring, so i can't complain. (8 Hours ago)
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