Surviving Mars
  • Surviving Mars

  • PC, Playstation 4, Xbox One
  • Published by Paradox Interactive
  • Developed by Haemimont Games
  • French release: Available
  • US release: Available
FIRST 10 MINUTES | PC, PS4, Xbox One Tuesday, March 6, 2018 | 3:00 PM
Our PC videos of Surviving Mars

Surviving Mars, which will be available next week on PC, Xbox One and PlayStation 4, is a management game in which you have to build structures and gather ressources to sustain human life on Mars. The game offers a certain challenge with its hostile environment, settlers' needs, their personality traits and mental health, ressource management, but also mysteries that may appear during the game. Here are some gameplay videos of the PC version in 1440p60, and maybe more next week.

TRAILER | PC, PS4, Xbox One Monday, August 21, 2017 | 9:08 PM
Surviving Mars: Gameplay Trailer

Revealed last year, the survival management game from Haemimont Games reveals first in-game footage with this gameplay trailer. Surviving Mars puts you in charge of the first colony on the Red Planet where you have to handle both productivity and sanity with scarce resources and an unfriendly environment. The title will be out in 2018 for PC and consoles.


What's up?
  • Seth
    Seth i still think the mastermind itagaki has secretly worked on this game lol :D (6 Hours ago)
  • Seth
    Seth Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (6 Hours ago)
  • Seth
    Seth 20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (6 Hours ago)
  • Loakum
    Loakum @Melmoth: Yelp, it's all about perry and attack with that guy. (11 Hours ago)
  • Melmoth
    Melmoth This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (13 Hours ago)
  • Melmoth
    Melmoth only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (13 Hours ago)
  • Melmoth
    Melmoth @asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (13 Hours ago)
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