• Fear the Wolves

  • PC, Playstation 4, Xbox One
  • Published by Focus Home Interactive
  • Developed by Vostok Games
  • French release: 2018
  • US release: 2018
TRAILER | PC, PS4, Xbox One Thursday, June 7, 2018 | 1:36 PM
Fear the Wolves: E3 Trailer

Ahead of E3, Focus shares today the first trailer of Fear the Wolves, Vostok's FPS battle royale. Early Access will debut this Summer on PC.

IMAGES | PC, PS4, Xbox One Thursday, May 31, 2018 | 3:24 PM
First screens of Fear the Wolves

Here are the first screenshots of Fear the Wolves, the post-apocalyptic battle royale FPS from S.T.A.L.K.E.R. devs, Vostok Games. In squad or as a lone wolf, the player will have to beware of more than other survivors when deadly anomalies, creatures and dynamically-changing weather are part of the hostile wasteland. Another mode, bringing a "twist to the genre" will soon be unveiled. The title will enter early access on PC this Summer and fully release in 2018 while console versions will be out later, most likely in 2019.

PRESS RELEASE | PC, PS4, Xbox One Wednesday, February 7, 2018 | 6:17 PM
Focus & STALKER devs reveal Fear the Wolves

Focus Home Interactive is currently holding it's What's Next event where several games are showcased to the press. The publisher takes that opportunity to formally announce Fear the Wolves, a battle royale game from Vostok Games. It's set to release this year on consoles and PC with an early access soon on the latter.


What's up?
  • GriftGFX
    GriftGFX I'm super skeptical of COD BR too though.. there are so many hurdles there. COD is not designed as a large scale shooter. (1 Hour ago)
  • GriftGFX
    GriftGFX I think the hero shooter stuff is its weakest point. They should just forget about it. (1 Hour ago)
  • GriftGFX
    GriftGFX I feel like COD has an identity crisis. It doesn't know what it wants to be because it wants to be everything. (1 Hour ago)
  • Loakum
    Loakum @GriftGFX: Thanx, checking out the video now. (1 Hour ago)
  • GriftGFX
    GriftGFX I didn't like the game but I can't deny that. (1 Hour ago)
  • GriftGFX
    GriftGFX @Loakum: Here's an objective analysis of the beta netcode.. it's definitely an improvement: [url] (1 Hour ago)
  • Loakum
    Loakum I have to agree with you on that one. Their hit detection has been a long standing problem. (1 Hour ago)
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