Despite the 6 GB patch we installed today, the State of Decay 2 captures we made during our lunch break confirm the unsteady framerate of the Xbox One X version of the game, one of the causes being that it is not locked at 30. Note that the game cannot hold a steady 60 fps framerate on PC when running in 4K with a GTX 1080 Ti, and that even in 1440p we have witnessed a few drops when on top of a tower (the draw distance might be to blame but we haven't had time to find out for sure yet). Inside, you'll find the introduction of the game recorded on Microsoft's console, but we'll be back with more content as soon as we can. Verdicts and reviews are under embargo until Thursday but since (for some unknown reasons) Miguel is the one who was sent the code last week and he didn't even realize it, we were only told yesterday. Don't expect us to be able to give you our opinion soon. If that makes you grumpy, we will provide the virtual tomatoes so you can get back at him and make him pay. Update: 2 Xbox One X gameplay videos added.
@KORNdog: @nostradamus: Rise of the Tomb Rider is far from being a steaming heap... Look who started the bashing now... Uncharted, Horizon and Tomb Raider are all enjoyable in their own way... (5 Hours ago)
@nostradamus: I never claimed anything about Lara Croft. (5 Hours ago)
That game was made for Appsro. (5 Hours ago)
It's like when a football team signs a player you've not really heard of, and someone makes a video of them. They'll look like a world beater, when in reality, they're just a bit shit. (6 Hours ago)