Just Cause 4 had to delivers in terms of performance after the mess that its predecessor's launch was, and it does overall from what we've seen. It's just a shame that the visuals don't impress as much as Just Cause 2 in its days, mainly because aliasing and pop-up issues cannot be ignored that easily when playing, not to mention the poor water effects and reflections. The end result is that the game's image quality seems a bit messy, and though we do appreciate the smoothness of the framerate and the many interactions the physics engine allows, it's a bit of a shame to have to accept so many sacrifices, even on PC (unless you can run the game smoothly in 4K, which we can't with a GTX 1080 Ti and our i7 6700K).
@MrWhite: It's good free marketting for the game though. (2 Hours ago)
Basically, it was a hatchet job of a review, awarding it a 3/10. They realised they fucked up and pulled it sharpish. Damage was done, though. (2 Hours ago)
of course, he was talking bollocks. Had he played it for more than 5 minutes, or spent more than 2 looking in the options for the settings, he could have sorted everything out, but he's clearly inept (2 Hours ago)
Basically what Korn said, only he went further in saying you couldn't strafe, jump properly (or at all) and the pace of the game was gimped in favour of the VR mode. (2 Hours ago)
@asdfg: Some idiot freelancer they hired. Never heard of him in my puff, and seemed like he's not even an avid gamer, nevermind someone attuned to VR (2 Hours ago)
But everything they had issues with could be changed in the option menu. So they were just spreading misinformation. The review was pulled. (6 Hours ago)
@asdfg: they complained about a load of comfort modes in borderlands VR and reviewed the game poorly because of them. (6 Hours ago)