A few days ago, we were invited at Bethesda's to play a preview build of Wolfenstein II: The New Colossus. It has now become a pretty nice habit with their games, we were allowed to capture some direct feed footage on PC, so without further ado, enjoy! Note: It was my first time ever with a mouse and keyboard, so keep an open mind.
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (13 minutes ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (13 minutes ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (2 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (3 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (3 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (3 Hours ago)
@GriftGFX: Yeah, give it time. (4 Hours ago)