Loakum *takes a sip of grape juice* The Great Awakening is happening…. (11 Weeks ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Case in point: why release a demo in January that seems to bear little resemblance to the final product that's shipping in only a few weeks. Well, let's first get to the bottom of the mysterious code speculation: the OXM demo and the recently released Marketplace demo are indeed the same code, and given the fact that our development process forces us to branch demo code out from the main code base, you might consider August as the real origin of the final demo code. Although minor alterations were made to address feedback from Microsoft, the main code base continued to evolve while the demo code base remained locked so that it would remain stable.
This meant elements like our ongoing car handling, weapon tuning, HUD overhaul, front end enhancements, lighting tweaks, one touch replay system, pre-race presentation, etc. were not included in the demo. But since we're dealing with a new IP, it's essential that we pushed the demo out as early as possible to ensure that gamers got a good sense of the final game.
this is good. he further says that the final game code will have much better graphics, 60 FPS framerate and better physics.
Hey blimblim. put this in the frontpage:D
I bet the final game has slowdowns but i am buying it anyway... I love it.