GTB @reneyvane: Non, Sony ont plus que raté la com' sur ce point. La shitstorm est parfaitement mérité et les dév sont très embarassés par ce sale coup de Sony. (il y a 19 minutes)
GTB Sony impose désormais la création d'un compte PSN pour jouer à Helldivers 2 (que t'es déjà acheté ou pas). Sans surprise le jeu se fait défoncer sur PC...Les éditeurs sont en formes ces derniers temps (il y a 4 Heures)
Driftwood Roll7 fermé par Take Two, quel milieu... Rollerdrome avait remporté des prix, OlliOlli World était super bien, mais voilà, la qualité ne suffit plus. (il y a 2 Jours)
reneyvane Ghost of tsushima ps5 passe en 2.019 afin que les joueurs consoles et pc puissent jouer ensemble au mode Legends. (il y a 3 Jours)
Soda @Driftwood: J'ai vu sur Twitter, une raquette, un polo Lacoste, et j'en passe... (il y a 3 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Still looks nice though. It's on the radar.
Still looks nice though. It's on the radar.
But overall the licker enemy encounters just don't look like they work in 3rd person, just like it didn't in RE5.
I think this video explains it best with a bit of a funny editing moment at the beginning lol https://www.youtube.com/watch?v=DxjywF5W8NA
But overall the licker enemy encounters just don't look like they work in 3rd person, just like it didn't in RE5.
I think this video explains it best with a bit of a funny editing moment at the beginning lol https://www.youtube.com/watch?v=DxjywF5W8NA
They need to be weak but powerful imo or make them minibosses and just have 1 and 1 fights with them?.
The game so far needs to be a bit more consistent with its damage in general though. There doesn't seem to be any pattern to what damage even a zombie can take. Headshots should be fatal imo. Or at least a couple. I get that they want to have the feeling of a relentless horde. But this is a shitty way to go about it. I don't want to be unloading an entire clip into a zombies face just to knock him down. Not in a game where ammo is scarce.
This game however has no consistency at all when it comes to enemy damage and let's you unload entire clips Into zombie faces without putting them down. it's dumb as fuck. And it's an inherent issue with being third person. The skill of the player should be rewarded here. But its a joke. They've already increased the amount of zombies attacking you, which would help balance out the reduced difficulty of a headshots equalling a kill, but to have hordes...AND have them be bullet sponges just makes the entire thing kinda shit.
It needs fixing. It's hard to be impressed by what they're showing when it's fundamentals look so wrong.
...the lickers even have derpy faces too, not just the main characters. man who is handling this remake? everyone seems to have a sloppy face lift. shame, the lighting looks great and all.
But unfortunately we still live in that stage of time where most people still want dated 3rd person fixed cameras (which could also be used in VR for some clever effect) with tank controls, on their TV with a controller in their hands. Capcom's excuses were also bullshit.