• Generation Zero

  • PC, Playstation 4, Xbox One
  • Published by Avalanche Studios
  • Developed by Avalanche Studios
  • French release: March 26 2019
  • US release: March 26 2019
TRAILER | PC, PS4, Xbox One Monday, March 18, 2019 | 5:09 PM
Generation Zero: Launch Trailer

Avalanche Studios' Generation Zero is launching March 26, so it's time for the game to reveal more with its launch trailer. Jump inside to see atmospheric environments, mysterious machines and teamwork action.

VIDEO | PC, PS4, Xbox One Tuesday, August 21, 2018 | 4:57 PM
GC: Generation Zero Gameplay

Here is the gameplay demo of Generation Zero in good quality as well as new screenshots. The open world action game from Avalanche Studio takes place in Sweden circa 1980 and will release next year.

TRAILER | PC, PS4, Xbox One Tuesday, June 12, 2018 | 12:41 PM
E3: Generation Zero Trailer

Ahead of E3, Avalanche Studios revealed Generation Zero, the developer's first self-published game. Set to release in 2019 on PC, PS4 and Xbox One, the open-world action game is set in an 1980’s Sweden and offer solo gameplay and coop up to four players. Jump inside for the high quality trailer and screens.


What's up?
  • Seth
    Seth i still think the mastermind itagaki has secretly worked on this game lol :D (6 Hours ago)
  • Seth
    Seth Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (6 Hours ago)
  • Seth
    Seth 20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (6 Hours ago)
  • Loakum
    Loakum @Melmoth: Yelp, it's all about perry and attack with that guy. (11 Hours ago)
  • Melmoth
    Melmoth This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (13 Hours ago)
  • Melmoth
    Melmoth only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (13 Hours ago)
  • Melmoth
    Melmoth @asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (13 Hours ago)
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