Fade to Silence has been available as an Early Access title for almost 3 months and we've been meaning to give the game some coverage ever since it came out. The problem is that it performed so badly on our GTX 1080 that we decided to wait a few patches. Alas, things haven't changed much as even our GTX 1080 Ti struggles to maintain a steady 60 fps framerate, which wouldn't be an issue if it didn't make fighting the evil creatures so cumbersome. The performance issues are not only to blame though, as the combat system is too slow and awkward for its own good in our opinion. The promise of a game mixing a Dark Souls approach to survival mechanics is quite appealing, but for now, it is not convincing enough for us to advise you to put your money down.
Search for Antigraviator. A game made by Belgians. And I'm ashamed of it as it is a clearly plagiarism (2 Hours ago)
...a drone selected and you move it with r-click, you often move it someplace else on accident because the main mouse interface for objects/building is r-clicking the ground. But that's minor. (2 Hours ago)
@rayy: I haven't had difficulty. You can bind pretty much anything. But, by default it's pretty much point and click to start. The only thing I can think of which can be irritating is when you have... (2 Hours ago)
@crookedmind: How is the user interface on Surviving Mars. The only bad reviews I have seen on Steam is people complaining about that. (3 Hours ago)