The partnership between Focus Home Interactive and Deck13 continues with the development The Surge 2. The action-RPG is expected to release in 2019 and will feature a bigger and more open environment thanks to the dev's improved game engine. More details inside with the press release.
Focus Home Interactive and Deck13 are happy to announce the renewal of their partnership with the development of The Surge 2
After the success of The Surge, the hardcore Action RPG released in May 2017 on PlayStation 4, Xbox One and PC, Focus Home Interactive and Deck 13 are happy to announce the renewal of their partnership and the development of The Surge 2, with a release date planned for 2019 on consoles and PC.
The Surge 2 keeps what fans and critics loved about the original – hardcore combat utilizing a unique, dynamic limb targeting system and deep character progression – while also expanding greatly upon the formula. The Surge 2 takes place in a brand new environment: a sprawling, devastated citywith larger and more ambitious level design, made possible by Deck13’s upgraded and improved engine. Combat is more brutal and tactical than ever, with even more options thanks to an expanded limb targeting system. In addition, more abilities, weapons, implants, and drones give players a vast arsenal to build their character with, in their fight against the array of diverse new enemies and bosses.
More information about The Surge 2 will be unveiled at Le What’s Next de Focus – February 7-8, the yearly press event organized by the French publisher in Paris. Deck13 will talk more about their new title to the international press, so stay tuned.
@Melmoth: yeah, that's why i think it's a pretty obvious choice for the genre. but the genre seems to centre around being 100 players. i've not seen a BR with more or less yet. (12 minutes ago)
@KORNdog: I think BF2 had 64 player in 2005 or so, but that was pc only. (16 minutes ago)
@Melmoth: i'd imagine the player count is what's taken so long. besides MAG on Ps3, and planetside (which is kind of cheating) i don't know of any other game with a 100+ players outside of MMO's. (36 minutes ago)
PUBGs popularity may have come a little too late in the development cycle for the next BF game though, map size really matters. (56 minutes ago)
The first time I played PUBG DICE immediately came to mind as the dev who could potentially full realize the concept. (57 minutes ago)
Battlefield and COD need to take a frigging break for a change, that's what's needed. (1 Hour ago)
just surprised it took so many years for someone to adapt the concept into a game. (1 Hour ago)