Just after we put down the bags, we didn't have much time to rest because we had to test the new 1.08 patch of The Witcher 3: Wild Hunt. So here we go again in the rainy swamps, time to check if the framerate has gotten better or not.
Commented on 2015-08-07 23:04:44 In reply to AndreasZ1994
With this update they said something around the lines of "fixes the FPS problems caused by 1.07 patch". But these FPS problems on PS4 are there from launch so they are covered with what they said then :P
Does it fix the 20fps problem for Xb1 applied in 1.07 then? Either way I'm still not buying this game for PS4 until this is rectified.
Can we please have the same stress test done on the Xbox One with patch 1.8 to see if the framerate has been improved or fixed?!Pls test the Xbox one thanks!
I fell like the 20fps cap could be occurring only in the swamps and not anymore in Novingrad like in the XB1 version, patch 1.07.
There was indeed a difference of implementation of the 20fps cap in the XB1 version, contrary to the PS4 which occurred in any area each time the framerate went under 30fps, on XB1 the 20fps cap was occurring only in specific areas like in the swamps and not elsewhere like in Novingrad.
Now I feel like they could have implemented that solution on PS4 too. You should try testing the framerate on PS4 in Novingrad during rain or in the night with lights to see if we have now a fluctuating framerate or capped at 20fps.
Well, sadly, I have 10 games or so I need to cover, not to mention the third podcast in two languages that should take forever considering the number of titles we saw in Cologne we haven't talked about yet. So, making more W3 videos is not really my priority (not to mention the fact that I'm getting a bit sick of it ^^).
Commented on 2015-08-09 21:40:15 In reply to NoClipMode
Posted by NoClipMode
*goes back to playing 4k @ 60fps*
You remind me of that YouTube guy who constantly talks about his Lamborghini, and how his Lamborghini and Lamborghini. We GOT it. You're a PC gamer, 60 fps, 4k, REAL gamer, master race.
I'm playing this game right now and it reminds me how entitled and unapreciative gamers can be. What CDPR have achieved is nothing short of evolutionary a gold standard for RPGs and it is one of those games that defines a generation.
If in anyway the game appeared lazily developed I would be all over them, but they have crammed the game with so much detail that I'm actually surprised it can look as it does and run as well as it does.
What's most disappointing is that this console generation needs more power so that a developers vision can truly be realised. Imagine if the consoles were capable of delivering those visuals seen in the reveal trailer (one can dream) in the meantime we will just have to suffer one of the greatest games ever.
Commented on 2015-08-12 14:05:34 In reply to andrewsqual
Posted by andrewsqual
With this update they said something around the lines of "fixes the FPS problems caused by 1.07 patch". But these FPS problems on PS4 are there from launch so they are covered with what they said then :P
Does it fix the 20fps problem for Xb1 applied in 1.07 then? Either way I'm still not buying this game for PS4 until this is rectified.
That day will probably never come unless they give in and lower graphic fidelity to sustain a better frame rate.
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
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Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
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GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
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More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
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We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
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All comments (22)
Does it fix the 20fps problem for Xb1 applied in 1.07 then? Either way I'm still not buying this game for PS4 until this is rectified.
*goes back to playing 4k @ 60fps*
*goes back to playing 4k @ 60fps*
I fell like the 20fps cap could be occurring only in the swamps and not anymore in Novingrad like in the XB1 version, patch 1.07.
There was indeed a difference of implementation of the 20fps cap in the XB1 version, contrary to the PS4 which occurred in any area each time the framerate went under 30fps, on XB1 the 20fps cap was occurring only in specific areas like in the swamps and not elsewhere like in Novingrad.
Now I feel like they could have implemented that solution on PS4 too. You should try testing the framerate on PS4 in Novingrad during rain or in the night with lights to see if we have now a fluctuating framerate or capped at 20fps.
*goes back to playing 4k @ 60fps*
20fps is where it's at.
If in anyway the game appeared lazily developed I would be all over them, but they have crammed the game with so much detail that I'm actually surprised it can look as it does and run as well as it does.
What's most disappointing is that this console generation needs more power so that a developers vision can truly be realised. Imagine if the consoles were capable of delivering those visuals seen in the reveal trailer (one can dream) in the meantime we will just have to suffer one of the greatest games ever.
http://images.eurogamer.net/2013/articles//a/1/7/7...
You guys should test the PS4 game again in the Bog with those options turned off. Yes I know you are busy...
Does it fix the 20fps problem for Xb1 applied in 1.07 then? Either way I'm still not buying this game for PS4 until this is rectified.
http://images.eurogamer.net/2013/articles//a/1/7/7...
You guys should test the PS4 game again in the Bog with those options turned off. Yes I know you are busy...
I think making all those FPS videos for the game has made me mad at the devs. :p