GSY REVIEW | PC, PS4, Xbox One, Switch Monday, April 16, 2018 | 2:15 PM

We reviewed Masters of Anima

We reviewed Masters of Anima

After two episodes of Space Run, French developer Passtech Games is back with Masters of Anima, an action-adventure game in which you play the role of a summoner. For older gamers among you, it will be a bit reminiscent of Diablo and its Necromancer, or even Overlord or Pikmin, a good reason to be curious and read what we think about it.




Verdict


Masters of Anima is a good game which will keep you busy for more than 10 hours. Thanks to solid gameplay mechanics which work surprisingly well with a gamepad (the game even recommends you use one), Passtech Games' title manages to overcome its minor flaws. Though it's hard to deny the feeling of repetitiveness that eventually comes with it, notably because of the lack of variety in terms of enemies, the game is neither too long nor too short, which makes it a perfectly commendable title to anyone interested in the genre.


On the plus side


+ Playing a summoner is a welcome change
+ Gamepad has been well implemented
+ Solid and satisfying gameplay
+ A charming atmosphere
+ Nice graphics


On the downside


- You won't play for the story
- The game can be a little too chatty
- A bit repetitive
- Enemies could be more varied

Gameplay #1 (PC)
Gameplay #2 (PC)
Gameplay #3 (PC)
Gameplay #4 (PC)
About the game


What's up?
  • Seth
    Seth but i dont care much about Spider man character. (1 minute ago)
  • Seth
    Seth @nostradamus: i know your comment is not serious and likely you secretly loving both of these games, but at least it reminds me that i have still yet to pick up Spider Man. Looks like decent game. (4 minutes ago)
  • nostradamus
    nostradamus i remmeber i have bloodborne and then comes another "N"th playtrough with it. for fuck sake, such a great game. (15 Hours ago)
  • nostradamus
    nostradamus instead my ps4 is gathering dust like shit this year. fuck that shit spiderman game and the repetitive dad of war, at least there is some ammount of variety to try stuff, even if some is ... eh. Then (15 Hours ago)
  • b0vril
    b0vril yea, I don't really know how emulation works. (17 Hours ago)
  • MrWhite
    MrWhite The CPU will probably have multiple compatibility layers, replicating each architecture. Most likely just for PS3 and 4. Any decent CPU within the last decade has the PSX covered. (21 Hours ago)
  • MrWhite
    MrWhite @KORNdog: Probably an architecture thing, or something to do with the bios. Most emulation is brute forced. There's a good reason why the likes of PS3 are only now being efficiently emulated. (21 Hours ago)
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